Tank with a truck camper on it was a winning idea.
They wanted a square footprint on some of the vehicles so we experimented with ways to resolve those shapes.
The needed a beater starter vehicle so an 80s suburban was the only choice.
Variations on the Suburban 'beater'.
Clown Gang concepts that were successful. Inspired by some rave clowns I saw at a convention in 2007.
I did several dozen moods on the project to help with color palettes, keyframes for cinematics, and inspire the narrative and design teams for areas in the game.
Wasteland 3
Concept work for Wasteland 3 from 2017/2018. Art Director was Charlie Bloomer. This was a treat to work on because Fallout was such a huge part of my childhood.